Closed JoeyLiang-0 closed 8 months ago
Can you find out what renderer is being used and what texture format is being used? Is this an HDR use case?
Don't think HDR is used in the example project. When stepping into the rendering callstacks, it showed D3D12 renderer is used, texture format is 0x16762004.
> example_sdl3_sdlrenderer3.exe!SDL_RenderGeometryRaw_REAL(SDL_Renderer * renderer, SDL_Texture * texture, ...
example_sdl3_sdlrenderer3.exe!SDL_RenderGeometryRaw(SDL_Renderer * a, SDL_Texture * b, ...
example_sdl3_sdlrenderer3.exe!ImGui_ImplSDLRenderer3_RenderDrawData(...
example_sdl3_sdlrenderer3.exe!main(...
renderer->info
{name=0x00007ff7a5f18940 "direct3d12" flags=0x00000006 num_texture_formats=0x00000009 ...}
name: 0x00007ff7a5f18940 "direct3d12"
flags: 0x00000006
num_texture_formats: 0x00000009
texture_formats: 0x0000017ce27b60e8 {0x16362004, 0x16161804, 0x16572004, 0x1a204008, 0x32315659, 0x56555949, 0x3231564e, ...}
max_texture_width: 0x00004000
max_texture_height: 0x00004000
texture->format
0x16762004
Note: with the same version, example_win32_directx12 works fine (the left half of the attached screenshot)
Hmm, it's working for me here. Are you using the latest imgui and SDL code?
Thanks, I will try to find other machine(s) to test, to see if there is other cause(s) invovled.
Not working currently for me too on OpenGL & Vulkan(Tested on latest ImGui and latest SDL3) OpenGL(Broken ):
DirectX(Works with no problems):
And Vulkan(Broken and crashing)
On Vulcan renderer crash output:
Today, sync-ed to the latest SDL source code, and kept ImGui code the same, the ImGui's example_sdl3_sdlrenderer3 renders content correctly again! Thanks for the great work!
Great!
Since the commit of: https://github.com/libsdl-org/SDL/commit/54c2ba6afd776d0d0c8f2bc438ad34d49a9cd87c ImGui's example of SDL3+SDL_Renderer3 doesn't work correctly, https://github.com/ocornut/imgui/tree/master/examples/example_sdl3_sdlrenderer3 Omar thought the cause should be on SDL side. The details of the issue: https://github.com/ocornut/imgui/issues/7343 The screenshots of correct version vs. wrong one: