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libsdl-org
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SDL
Simple Directmedia Layer
https://libsdl.org
zlib License
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tests: fix some leaks + fix debug messages when exiting testcamera
#9779
madebr
closed
12 hours ago
0
testautomation: SDL_GetClipboardText leaks memory
#9778
madebr
closed
4 days ago
0
Rename SDL_UpdateTexture to SDL_UpdateRGBTexture and use SDL_Surface
#9777
1bsyl
closed
4 days ago
2
Camera: pipewire-camera back-end detects no camera
#9776
1bsyl
opened
4 days ago
2
Is it possible to have SDL3's D3D11 renderer and Direct2D interoperability?
#9775
STVHA
closed
4 days ago
6
Renaming SDLK_QUOTE and SDLK_BACKQUOTE
#9774
Sackzement
closed
4 days ago
0
Do not throw error using escape to close file dialog
#9773
cheyao
closed
5 days ago
1
Rename Key-/Scan-code names: APOSTROPHE vs QUOTE, GRAVE vs BACKQUOTE
#9772
Sackzement
closed
4 days ago
8
[SDL3] C++ headers & modules
#9771
CXCubeHD
opened
6 days ago
4
Fixed bug #9672 - v4l2/camera prevent deadlock when there is a delay …
#9770
1bsyl
closed
5 days ago
0
Fixed bug #9672 - add a Camera / StopDevice() for v4l2 back-end metho…
#9769
1bsyl
closed
4 days ago
0
Add SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME
#9768
tfaughnan
closed
4 days ago
3
[SDL2] [PSP] SDL_RenderGeometry / SDL_RenderGeometryRaw does not render textures and vertices colors properly.
#9767
antim0118
opened
6 days ago
2
Fails to compile with WIN32_LEAN_AND_MEAN because OPENFILENAMEW is not defined
#9766
ror3d
closed
5 days ago
1
doc: document how to use generator expressions + explain why we no longer provide CMake variables
#9765
madebr
closed
6 days ago
0
Magic numbers
#9764
Sackzement
closed
5 days ago
1
[SDL] [macOS] SDL_GetDesktopDisplayMode->pixel_density won't update after SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
#9763
dortamiguel
opened
6 days ago
0
[SDL3] [Windows 11] SDL_GetDisplayContentScale won't update after SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
#9762
dortamiguel
opened
6 days ago
0
SDL_TextEditingEvent.edit.start will go wrong
#9761
signin0
opened
6 days ago
0
Use the correct type for the modifier in SDL_Keysym
#9760
slouken
closed
1 week ago
0
Fixed warning C4244: '=': conversion from 'SDL_Keymod' to 'Uint16', possible loss of data
#9759
slouken
closed
1 week ago
0
PipeWire: removing log message
#9758
Sackzement
closed
1 week ago
2
PipeWire: INFO message is printed when calling SDL_Init(SDL_INIT_CAMERA)
#9757
Sackzement
closed
1 week ago
0
Issue compiling with OSXx64 "lipo: can't figure out the architecture type of:..."
#9756
jrgleason
opened
1 week ago
1
SDL3 SDL_GetStoragePathInfo not return 0
#9755
baidwwy
closed
1 week ago
1
Transfer map API
#9754
thatcosmonaut
closed
1 week ago
1
Added support for ALSA dmix audio output (thanks @sylware!)
#9753
slouken
opened
1 week ago
1
SDL_iconv_string: simplify recomputation of outbuf and outbytesleft
#9752
sezero
closed
1 week ago
2
SDL_x11sym.h: corrected XQueryKeymap() proto.
#9751
sezero
closed
1 week ago
3
Rename header SDL_misc.h to SDL_url.h
#9750
Sackzement
closed
1 week ago
3
What's SDL_LoadObject behavior on iOS, using SDL 2.23
#9749
Longtianmu
closed
1 week ago
5
[SDL 2.28, latest mixer, ttf and image] Resize the window cause the texture to SWITCH to each other, NOT RAISE ERROR
#9748
thep1ckaxe91
closed
5 days ago
4
Assertion failure at SDL_SetKeyboardFocus
#9747
Dlinuigh
closed
6 days ago
17
Added ball, touchpad, and sensor support for virtual joysticks
#9746
slouken
closed
1 week ago
2
SDLView resetCursorRects crash with (FFmpeg 7) ffplay
#9745
kevleyski
opened
1 week ago
7
`wikiheaders.pl` generates perl warnings on macOS
#9744
icculus
opened
1 week ago
0
Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick()
#9742
slouken
closed
1 week ago
0
Removed the limit on the number of supported renderer texture formats
#9741
slouken
closed
1 week ago
2
SDL_SetWindowPosition() does not work on Linux/X11
#9740
c-smile
opened
1 week ago
4
SDL_stdinc.h: add fallback cases for SDL_SINT64_C and SDL_UINT64_C
#9739
sezero
closed
1 week ago
0
SDL_GetDisplayBounds returning stale data after a hotplug event?
#9738
icculus
opened
1 week ago
0
cocoa: Fix the window position when resizing
#9737
Kontrabant
closed
1 week ago
0
Does SDL_SetWindowMinimumSize work before creating a renderer?
#9736
icculus
closed
1 week ago
1
SDL_WindowFlags is now 64-bit
#9735
slouken
closed
1 week ago
0
SDL_Keycode is now Uint32
#9734
slouken
closed
1 week ago
0
hidpai: implement HD rumble for Nintendo switch controllers
#9733
Candygoblen123
closed
1 week ago
7
Feature request: Window with fixed aspect ratio
#9732
andreasgrabher
opened
1 week ago
1
Please clarify which thread the main callbacks run on
#9731
Kaktus514
closed
1 week ago
1
Window position changes when re-sizing window
#9730
andreasgrabher
closed
1 week ago
2
Add usage examples for SDL_dialog
#9729
Semphriss
closed
1 week ago
3
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