libsdl-org / SDL_mixer

An audio mixer that supports various file formats for Simple Directmedia Layer.
zlib License
434 stars 146 forks source link

SDL_mixer1.2 - Any planned future release? #315

Closed andrew-mcmahon closed 3 years ago

andrew-mcmahon commented 3 years ago

Hello SDL devs :smiley:

The question is in the title really but I'll elaborate...
I've just built openxcom from source on Debian Testing. (I don't know if their sdl2 branch is finished yet) I've got the game playing MIDI files through fluidsynth with the Fatboy soundfont #1 #2 i.e:

echo $SDL_SOUNDFONTS 
/usr/share/soundfonts/FatBoy-v0.790.sf2

The only issue is - the game segfaults on exit; but your changelog shows that's a fixed issue in 1.2.13!

- Midi (fluidsyth): respect synth.sample-rate limits (bug #3969)
- Midi (fluidsyth): fixed loading MIDI music leaks memory (bug #3018)
- Midi (fluidsyth): fixed calling Mix_Quit twice leading to segfault
  (bug #2004)

openxcom_crash_libsdl-mixer1.2.12.log openxcom_gdb.log

If I build the game against the latest and greatest libsdl_mixer1.2 - I confirm the issue is indeed fixed! :+1: ldd_openxcom.txt

It would be nice to see this update trickle down through the usual channels.
Has it really been 9 years since the last 1.x release? That even makes me feel old :older_adult:

Many thanks!

sezero commented 3 years ago

As far as I know, the maintainers have no plans to make any releases from the SDL-1.2 branches, but let's ask: @slouken, @icculus?

icculus commented 3 years ago

I don't think we'll be doing any future 1.2 releases; Debian can feel free to cherry-pick fixes for their sdl_mixer1.2 package, though!