Closed flibitijibibo closed 2 weeks ago
Not that this is super complicated, but it'd probably be good just to explain which translations are possible and that this is different from SDL_shader_tools.
And it should document the SPIRV-Cross dependency, and other dependencies like dxcompiler, dxil, d3dcompiler
Resolved by https://github.com/libsdl-org/SDL_gpu_shadercross/commit/62e7df2544abd30005d8eefb5a62d2edede0fe41
Not that this is super complicated, but it'd probably be good just to explain which translations are possible and that this is different from SDL_shader_tools.