release assets are configured in build-scripts/release-info.json
REVISION.txt is created in a source release (this is done unconditionally)
MinGW binary release does not have a static libSDL3_ttf.a anymore
Like SDL3, I'm using the VisualC projects to create the MSVC x86/x64 binaries, including the prebuilt x86/x64 optional binaries part of this repo.
To get them to work with the SDL3 prerelease binaries, I had to slightly modify the SDL_ttf vcxproj.
Alternatively, it's possible to build all MSVC binaries with the CMake project.
CI fails because the SDL3 prerelease has a broken ios/tvos simulator detection, and because the SDL_ttf tests depends on features not available in the last prerelease
build-scripts/release-info.json
REVISION.txt
is created in a source release (this is done unconditionally)libSDL3_ttf.a
anymoreLike SDL3, I'm using the VisualC projects to create the MSVC x86/x64 binaries, including the prebuilt x86/x64 optional binaries part of this repo. To get them to work with the SDL3 prerelease binaries, I had to slightly modify the SDL_ttf vcxproj. Alternatively, it's possible to build all MSVC binaries with the CMake project.
Example run: https://github.com/madebr/SDL_ttf/actions/runs/11330123000
CI fails because the SDL3 prerelease has a broken ios/tvos simulator detection, and because the SDL_ttf tests depends on features not available in the last prerelease