Closed madebr closed 6 months ago
The remaining failing SDL3 examples are android symbols, and documentation pages where the example is basically:
```c++ You can add your code example here
`SDL_GL_BindTexture` is also failing. Its example is probably way too complicated.
I removed those example blocks, and it turned out SDL_GL_BindTexture
was removed from SDL3. :)
This is cool. :)
Should the #!/usr/bin/env python
in extract_example.py use python3
instead? This is probably just needs to work on GitHub Actions, so not a big deal, but on Ubuntu 23.04, it fails if you try to run it with python
, which is 2.7.18 in this case.
Should the
#!/usr/bin/env python
in extract_example.py usepython3
instead? This is probably just needs to work on GitHub Actions, so not a big deal, but on Ubuntu 23.04, it fails if you try to run it withpython
, which is 2.7.18 in this case.
Yeah probably.
I assumed most distributions changed the /usr/bin/python
symlink to python3 by now.
The CMake script uses Python3, so it does not really matter.
The remaining failing SDL3 examples are android symbols, and documentation pages where the example is basically: