Closed BrochachoTheBro closed 9 months ago
I am very well aware that there is an audience. Right now development is stalled, because of a lack of knowledge about the changed APIs in SteamOS 3.5. I personally don't know how to adapt the existing code to work with 3D LUTs instead of CTM values.
This is a duplicate of issue #62
When using deck-refresh-rate-expander, setting the refresh rate anywhere above 110hz results in the display gamma being dramatically increased. The new color adjustment the Deck introduced in 3.5, while is superior in terms of color tone adjustment, lacks any control over gamma that vibrantDeck had. And even if they did include a gamma slider, there isn't a per-game setting toggle anyway. I know fixing vibrantDeck isn't a simple task, but I'm making this issue as a way to let you know that there is in fact an audience and demand for 3.5 compatibility.