When locally analyzing a game, analysis of any position stops after a few seconds, typically around depth 26.
Steps to reproduce the bug
Play a game, then analyze it locally.
What did you expect to happen?
Infinite analysis.
What happened instead?
Analysis of any position stops after a few seconds at low depth (~26).
Device Info
iPad Pro M2
Operating System Version
iPadOS 17.4.1
Additional information
I can’t tell if this is a bug or limitation. I don’t see an option to turn on infinite analysis. I always prefer infinite analysis to fixed depth/time analysis. I never want to be served cloud results, which I don’t find useful due to their greatly varying depth and evaluation scores that differ dramatically from local engine at same depth.
What is the problem?
When locally analyzing a game, analysis of any position stops after a few seconds, typically around depth 26.
Steps to reproduce the bug
Play a game, then analyze it locally.
What did you expect to happen?
Infinite analysis.
What happened instead?
Analysis of any position stops after a few seconds at low depth (~26).
Device Info
iPad Pro M2
Operating System Version
iPadOS 17.4.1
Additional information
I can’t tell if this is a bug or limitation. I don’t see an option to turn on infinite analysis. I always prefer infinite analysis to fixed depth/time analysis. I never want to be served cloud results, which I don’t find useful due to their greatly varying depth and evaluation scores that differ dramatically from local engine at same depth.