Closed RevenantX closed 8 years ago
when channel type - ReliableOrdered - this bug happens too.
Why closed?
After long analyze of code and rewriting some parts for better stability (increase Sequence numbers to 32768) i not found anything drops in code.
Only two possible leaks in NetReliableOrderedReceiver and NetReliableUnorderedReceiver.
in this line if (relate > m_windowSize)
i think when relate == m_windowSize - this too very early message that can rewrite m_earlyReceived
In my situation i think server can block flooding.
I found that NetReliableUnorderedReceiver drops usefull packets but send acks when sending too much packets (more than NetConstants.NumSequenceNumbers).
Therefore packets will lost forever.