Per-cell time-traveling may not represent business case, it would be great to have mutation transaction to group changes and rollback it per-mutation.
May be related to: https://github.com/lifeart/glimmer-next/pull/57
By default, it may be eventAction transaction, where multiple items created / mutated in one runloop.
Per-cell time-traveling may not represent business case, it would be great to have
mutation
transaction to group changes and rollback it per-mutation. May be related to: https://github.com/lifeart/glimmer-next/pull/57 By default, it may beeventAction
transaction, where multiple items created / mutated in one runloop.