lifning / padpyght

An open-source gamepad visualizer in Python
GNU General Public License v3.0
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SHVC-005 Buttons not detecting some inputs #12

Open suhteevah opened 8 years ago

suhteevah commented 8 years ago

I have SHVC-005 super famicom controller and B, Y, Select, and Start all don't register inputs, but, A, X, dpad, and shoulder buttons work. Bit confused, any help?

bk5115545 commented 8 years ago

Make sure that your controller is supported by PyGame as this project uses PyGame to pull controller input.

If it is supported by PyGame then it appears as though there's a way to map non-standard names to the controller visualization. I'm not super sure how to do this though.

bk5115545 commented 8 years ago

Checkout #4 which is about supporting a new controller which isn't super supported by PyGame.

suhteevah commented 8 years ago

https://gist.github.com/suhteevah/410f6d32625b96b5f820 hopefully this can help

dancarnate commented 7 years ago

I know a very old post but I have the exact same issue suhteevah. Windows recognizes all inputs and can be used with any emulator however padpyght recognizes all but "B" "Y" "Select" and "Start" the rest of the buttons can be mapped. Utilizing the input program the first 4 buttons are not recognized in padpyght, however numbers 5,6,7,8 and the dpad's show up fine in padpyght.

suhteevah commented 7 years ago

I basically just gave up and built myself a nintendo spy gl :)