lighttransport / nanort

NanoRT, single header only modern ray tracing kernel.
MIT License
1.07k stars 89 forks source link

[pbr_surface] Load glTF file and render it with PBR shader #38

Closed Ybalrid closed 6 years ago

Ybalrid commented 6 years ago

Hi! here are the changes since last PR on the sample:

This modify the PBR example to render a single mesh from a gltf file. Using the Damaged Sci-Fi Helmet model for testing.

known issue with the example:

syoyo commented 6 years ago

Good! merged.