Closed Ybalrid closed 6 years ago
Hi,
With this patch, every bit of maths computed by the PBR shader is no longer restricted to float precision.
float
Types and free functions used are using the type in the template to represent a floating point number, for added flexibility.
Cool! merged.
Hi,
With this patch, every bit of maths computed by the PBR shader is no longer restricted to
float
precision.Types and free functions used are using the type in the template to represent a floating point number, for added flexibility.