Open fluider opened 3 years ago
MultiHitTraverse is still not yet implemented. If you don't care about the performance, you can look into 'example/nanosg' code to list up possible intersections along the ray.
ok, thank you
The commented code seems to be almost working ? Do you man to implement such a function ?
@ghislainp Not sure. It may work, but not tested well.
You can contribute writing MultiHit example to test it!
Hi!
Is it safe to define the #if0 MultiHitTraverse? I need all hit triangles in the ray interval. I found an old issue related to this, which was closed. https://github.com/lighttransport/nanort/issues/33 Best