Closed WSPeng closed 3 years ago
Hi, Building BVH tree can be very slow, if I did a small modification to primitives, for example, delete some triangles, can I update the tree in a faster way? (sorry i have limited knowledge about computer graphics
There is no dynamic BVH features implemented in NanoRT. You can contribute.
Hi, Building BVH tree can be very slow, if I did a small modification to primitives, for example, delete some triangles, can I update the tree in a faster way? (sorry i have limited knowledge about computer graphics