ligzy / mp4v2

Automatically exported from code.google.com/p/mp4v2
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No Recent Windows Binaries Posted #110

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. I used to be able to build the current mp4v2 tool set on Windows using the 
free Visual Studio Express available from Microsoft, with only some minor 
complaints
2. Now, however, with the trunk pulled from subversion and the latest Visual 
Studio Express (10? 2010? whatever was available last week), the solution and 
projects files are not recognized at all any more.
3. For the minimal amount of C[punctuation marks] programming that I do (I work 
mostly in Python and Haskell), I can't really justify buying the full developer 
environment.  So I am stuck with a way out of date toolset with lots of bugs 
that reportedly are fixed in the current version.

What version of the product are you using? On what operating system?
mp4v2 pulled from subversion a few days ago, the current Visual Studio Express, 
Windows 7 x64

Please provide any additional information below.
If somebody could build Windows 7-compatible (64-bit preferred) versions of the 
tools and post them somewhere, I'd be eternally grateful.  A new set every 
couple months, or when there have been significant developments, would be even 
better.  Thanks!

Original issue reported on code.google.com by CarlEd...@gmail.com on 5 Jul 2011 at 11:53

GoogleCodeExporter commented 9 years ago
And, yes, I know and acknowledge that if I could just switch to a decent Un*x 
based system (e.g., Linux, Mac OS X), where the developer tools are free, I 
would not have this problem.  Having mostly hacked Un*x boxes for over two 
decades, I remember the advantages.  But these days, Windows is unfortunately a 
necessity for a lot of my work.

Original comment by CarlEd...@gmail.com on 5 Jul 2011 at 11:57

GoogleCodeExporter commented 9 years ago
When you say "the solution and projects files are not recognized at all any 
more," what do you mean?  I would think that it'd try and open the VS2008 
solution file and go through the conversion wizard.  Could you be a bit more 
specific about the issues you're running into?

In any event, I agree--we should have a VS2010 project.  I'll work on getting 
one up and running that works with the VS2010 express stuff as a lowest common 
denominator before I do a release.

Original comment by kid...@gmail.com on 6 Jul 2011 at 6:21

GoogleCodeExporter commented 9 years ago
"Could you be a bit more specific about the issues you're running into?"

To reproduce the problem and give more detail, I just checked out revision 479 
using svn.  Then when I try to open the vstudio9.0/mp4v2.sln file, I'm asked 
whether to open it with "Visual C++ Express 2010" or "Visual C++ Express 10", 
but the result is the same.

Just like when I previously successfully built mp4v2, the conversion Wizard 
opens.  The difference is that, selecting the default Wizard options as before, 
now results in an error message "Some of the properties associated with the 
solution could not be read." and a popup saying "One or more projects in the 
solution were not loaded correctly."

The resulting solution in Visual Studio Express lists *all* project files as 
unavailable and unloaded.  There is no way to build anything.  Under previous 
versions, I seem to recall some warning message during conversion, but in the 
end everything would build just fine.

Original comment by CarlEd...@gmail.com on 6 Jul 2011 at 11:16

GoogleCodeExporter commented 9 years ago
okay....tried out the express versions, and the issue is mp4v2 now has 64 bit 
builds in the windows projects.  The express variants of visual studio don't 
support 64 bit (way to go, MSFT...), which is what I think is causing the 
failure.  So I'll generate full binaries for r479 and post those in the 
download section.

Original comment by kid...@gmail.com on 7 Jul 2011 at 6:31

GoogleCodeExporter commented 9 years ago
Okay, binaries should be posted here:

http://code.google.com/p/mp4v2/downloads/detail?name=mp4v2-r479-windows-binaries
.zip&can=2&q=#makechanges

...I built both x86 and x64 builds, release and debug, of the r479 release.  
All the command line tools should be in there, along with #include stuff and 
some other miscellaneous "stuff."  I didn't build the static libs, since I 
figure most people won't want to use those for complying with the MPL.

Going to close this--reopen it if you have any issues.  Thanks.

Original comment by kid...@gmail.com on 7 Jul 2011 at 10:40

GoogleCodeExporter commented 9 years ago
Thank you so much, Kidjan!  I (and all others who labor without proper Windows 
development tools) are much obliged.

Original comment by CarlEd...@gmail.com on 8 Jul 2011 at 9:48