Right now rejoin works fine if there are two or more players that are logged in, but if one or more players don't have logins, the game doesn't handle rejoin functionality as expected, instead booting both players out.
The suspected code is the code for calculating if a whole room is abandoned:
Right now rejoin works fine if there are two or more players that are logged in, but if one or more players don't have logins, the game doesn't handle rejoin functionality as expected, instead booting both players out.
The suspected code is the code for calculating if a whole room is abandoned: