Closed lijim closed 1 year ago
Adds in new cards to the game based on ideas and effects generated in #453 and subsequent follow up PR's like #454 and #455.
These new cards allow us to express more complex rules with our card configurations. Examples:
Also: modifies "generic units" to be defined as having 1 attack per turn in addition to no other rules texts.
Fixed the logic with the "hand-buff/nerf with a failsafe lifechange" effect to affect the player targets' life totals, not the effect controller's
Adds in new cards to the game based on ideas and effects generated in #453 and subsequent follow up PR's like #454 and #455.
These new cards allow us to express more complex rules with our card configurations. Examples:
Also: modifies "generic units" to be defined as having 1 attack per turn in addition to no other rules texts.
Fixed the logic with the "hand-buff/nerf with a failsafe lifechange" effect to affect the player targets' life totals, not the effect controller's