lijuhong1981 / Unity3MXLoader

一个加载3MX模型的Unity插件
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Render pipeline切换 #2

Closed heyhuihui1 closed 1 year ago

heyhuihui1 commented 1 year ago

请问这个项目可以将HDRP切换成URP吗?如果可以的话,如何切换呢?

lijuhong1981 commented 1 year ago

可以的,在Unity3MXTile.cs文件下,找到meshRender.material = new Material(Shader.Find("HDRP/Lit")); 把“HDRP/Lit”替换成“Universal Render Pipeline/Lit”,或者你自己编写的Shader