Closed Jarrome closed 1 year ago
The GT mesh provided by the dataset is cut for some reason. We have to truncate the depth maps to 3m (see here) to match the GT mesh.
Emmm, I also use depth map truncated to 3m... This does not explain the clean cut because you truncated on local frame...
I guess maybe because you use bound [-1,1]^3 ?
We truncated the extracted mesh based on the dimensions of the GT mesh, see here
Ah, ok. Thanks for the help. :D
I compared with ScanNet that looks fair.
But for 3Dscene (just find, not check ICL yet), the mesh seems trimed. See the sharp cut line on the floor.
While mine result has a lot more,
This cause around 68 acc which is quite close to DI-Fusion.
So I'm wondering if author also cut the DI-Fusion? Or DI-Fusion also use the same un-cutted for compare?
Otherwise, how can I cut my mesh to have a fair compare with bnv-fusion?