lilxyzw / lilToon

Feature-rich shaders for avatars
MIT License
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Emission Hue (Feature) #194

Open BigAtomikku opened 5 months ago

BigAtomikku commented 5 months ago

Emission currently seems to be hard to work with. If you modify the color using an animation, with Alpha set to 1 it never matches what it looks like not being animated, there is a disconnect between the two and sometimes emission is so dull I can't even see it. I have found a workaround is actually using an animation and pumping the alpha up to higher than 1.

A great start to making emission better, though, would be by adding a hue slider / general color adjustments like poiyomi has. Additionally Main Color 2nd and 3rd should have these options too but thats for another day.

I want to make my eyes glow in the dark and have the option to change to whatever color on the spectrum. I current have an animation go through different colors by directly picking colors. This leads to white highlights becoming saturated which we don't want. Highlights should remain white. A hue slider would make everything easier and keep the highlights white. As of right now I have to use a second emission layer to add back the white highlights. Very inefficient.