Open Slushe opened 1 year ago
Got the same Problem while importing the 1.4.0 version. Something seems to be royally fucked, if it tries to allocate 18.446 Petabytes
Still a problem in 1.4.1
Still a problem in 1.4.1
I just recently installed 1.4.1 in the same project, and it works. I don't know what the cause was. But I suppose something random like that is quite hard to debug.
The only way I been able to reproduce it is by having a large project. 5-10 Booth Avatars + 10 or so outfits for each in a single project makes lilToon load every file into ram on startup or import of lilToon. I remove lilToon and it loads up just fine. I have had to resort to just forcing my projects to be small by deleting the outfit files after I finish uploading to VRChat servers which gets pretty exhausting.
Weird, the project were I had issues is about 18GB big, with several Avatars in it, all of them having a lot of outfits.
Unity 2022.3.6f1 LilToon 1.5.0
Still puts my 120gb Unity project into ram on startup. Happens every time I start Unity even if I let it finish the first time.
Unity 2019.4.31f1 Liltoon 1.5.0 Project Size: 78 GB Same happens to me
Same here, since 1.4.0 I've been trying to opening my project but it crashes everytime lilToon starts to run the migrateMaterials process
Well, by modifying this boolean to false it should fix for now the memory overflow
My 21.3GB project doesn't have this problem, does this problem still exist?
My 21.3GB project doesn't have this problem, does this problem still exist?
Yes, this problem still exists but apparently it is not directly related to the size of the project itself, I could say it is more related to the number of materials the project has and the size of the texture of those materials.
I have this problem in my 64.5 GB project and disabling Migrate on Startup has been a temporal solution for me since I modified the bool
Importing lilToon OR having lilToon in project causes Unity to use 100% of my systems RAM until project finishes loading. Loading takes 40 to 50 minutes on average to open WITH lilToon. WITHOUT lilToon it takes 3 to 4 minutes. This causes my PC to lock up or run really slow. This happens every time I start Unity.
Project Size: 55GB System RAM: 16GB