I'm confused on how to use the datapacks for this mod. I want to disable schist and dacite as it has major compatibility issues with world gen both on vanilla and with mods like biomesoplenty. Grass, flowers and a number of other foliage blocks will generate on top even though they aren't technically placeable. As soon as you break or place a block next to foliage that has been generated on top of a schist or dacite cluster and EVERY foliage block next to it breaks and lags out the game super hard.
For example, teleport yourself to a biomesoplenty:lavender_field and look for some schist or dacite that has lavender placed on top and try breaking one..
It's worth noting, you need to find a field of foliage that is all right next to one another, just breaking a piece of lavender that's on top of schist or dacite with no other lavender next to it won't do anything.
Forge: 1.18.2 - 40.1.73 Unearthed: 2.3.1 Hyle: 0.1.0
I'm confused on how to use the datapacks for this mod. I want to disable schist and dacite as it has major compatibility issues with world gen both on vanilla and with mods like biomesoplenty. Grass, flowers and a number of other foliage blocks will generate on top even though they aren't technically placeable. As soon as you break or place a block next to foliage that has been generated on top of a schist or dacite cluster and EVERY foliage block next to it breaks and lags out the game super hard.
For example, teleport yourself to a biomesoplenty:lavender_field and look for some schist or dacite that has lavender placed on top and try breaking one..