Closed mczz25 closed 9 months ago
I was unable to reproduce your error. However I do think I know the likely cause (Corrupt buildings). Can you please try this test build and determine if your issues persist? kremnev8-BlueprintTweaks-1.5.10.zip
Closing since I can't reproduce the issue, and issue submitter didn't add further info
Describe the bug An error prompt appears when copying the blueprint, and the blueprint cannot be copied after it appears
To Reproduce Steps to reproduce the behavior:
Expected behavior Can copy normally without error prompt
Log files [Error : Unity Log] System.NullReferenceException: Object reference not set to an instance of an object at BlueprintTweaks.UIStationPanel.OnUpdate () [0x00034] in <1d2347b3fe034f34b7d5a8bf1abc4589>:0 at BlueprintTweaks.UIBlueprintPanel.RefreshUI () [0x00020] in <1d2347b3fe034f34b7d5a8bf1abc4589>:0 at BlueprintTweaks.UIBlueprintInspectorPatch.OnRefresh (UIBlueprintInspector __instance, System.Boolean refreshComponent) [0x00090] in <1d2347b3fe034f34b7d5a8bf1abc4589>:0 at UIBlueprintInspector.Refresh (System.Boolean forModify, System.Boolean refreshComponent, System.Boolean refreshCode) [0x00a6e] in:0
at BuildTool_BlueprintCopy.RefreshBlueprintData () [0x00041] in :0
at BuildTool_BlueprintCopy.Operating () [0x0020e] in :0
at BuildTool_BlueprintCopy._OnTick (System.Int64 time) [0x00006] in :0
at BuildTool._GameTick (System.Int64 time) [0x000cf] in :0
Screenshots