I think game alredy has final outpute calcucalition by smelter type and buff..
we can just get that namber and multyply all inpute recept and out put recept
First of all, can you please fix your grammar? Your issue text is not readable.
I'm not sure what exactly do you want. And even then this has nothing to do with Blueprint tweaks
Add calculation inpute reourse in example Blueprint: smelters MK1 x 60 prliferator MK2 reciept titan ignots
iron recipe 2s = in 2 ore, out 1 ignot proliferator MK2 = 24 spreys
inpute: titan ore = (base recept value in minute smelter product speed proliferater buff(if enable product speed up)) smlter count titan ore = (60 1.0) 60 = 3600/min outpute: titan ignot = (base recept value in minute smelter product speed proliferater buff(extra product)) smlter count titan ore = (30 1.01.20) * 60 = 2160/min
I think game alredy has final outpute calcucalition by smelter type and buff.. we can just get that namber and multyply all inpute recept and out put recept