limoka / DSP-Mods

An example how to add a custom model with your mesh and animations
MIT License
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[BUG] - Better Machines and Ground Substation mods are broken #94

Open VerteDragonne opened 5 months ago

VerteDragonne commented 5 months ago

I'm getting the following errors any time either BetterMachines or GroundSubstation is enabled. It happens when i load into any game, regardless of if any items from the mods are used. (Including new games, which registers on load, as the prologue starts.)

This one happens when BetterMachines is enabled: TypeLoadException: Could not resolve type with token 0100003e (from typeref, class/assembly StringTranslate, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) at CommonAPI.Systems.Patches.GameLoaderPatch+<>c.b__1_0 (System.String& text) [0x00022] in <840c60f028894a9dac784ec8a37f6647>:0 at DMD<>?1849367808.b__1_0 (System.String& ) [0x00005] in <110f82dbbbe94648be2d9b5e09b45136>:0 at GameLoader.FixedUpdate () [0x00185] in <9616c975fc514778a9ac8b3e821e9cd6>:0

This one happens when GroundSubstation is enabled: TypeLoadException: Could not resolve type with token 01000072 (from typeref, class/assembly StringTranslate, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) at CommonAPI.Systems.Patches.GameLoaderPatch+<>c.b__1_0 (System.String& text) [0x00022] in <840c60f028894a9dac784ec8a37f6647>:0 at DMD<>?-118041856.b__1_0 (System.String& ) [0x00005] in <45b98179b4264028b7a98cf4f75d7dc2>:0 at GameLoader.FixedUpdate () [0x00185] in <9616c975fc514778a9ac8b3e821e9cd6>:0

Additionally, i've tested disabling all mods, excepting dependencies. As the errors remain unchanged, conclusion implies this is not from external incompatibilities.

While i know little about DSP modding, the only consistent differences in the errors are the token numbers. All numbers within <> change each load, including the number following "DMD<>?".

limoka commented 5 months ago

Both mods haven’t been updated. Please wait for an update.