lindacnatt / DayVSNight

A battle game created in Unity for the course 3d-programming
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High-Dynamic Range (HDR) bloom. #13

Open hedvigjosefin opened 4 years ago

hedvigjosefin commented 4 years ago

o http://kalogirou.net/2006/05/20/how-to-do-good-bloom-for-hdr-rendering/ o https://software.intel.com/en-us/articles/compute-shader-hdr-and-bloom o http://renderingwonders.wordpress.com/2011/01/25/chapter-09- %E2%80%93-advanced-buffers-beyond-the-basics-%E2%80%93-hdr-bloomeffect/

GittYuP4 commented 4 years ago