Closed tearscry520 closed 4 years ago
same issue here with Unity2019.2.8 Xcode 11.4.1
same issue here with Unity2019.2.8 Xcode 11.4.1
Hey I change using Carthage build is success. You can reference this https://developers.line.biz/en/docs/ios-sdk/swift/using-objc/#use-wrapper
haha I'm following that reference and I see your reply. thanks for the indication, hope it works for me!
hey @tearscry520 I followed the steps in the reference and still get the the same error ;-( and I noticed that the name of the imported binary library in the build phase tab is "LineSDKObjC.framework.framework", kinda wired.
the .framework files in Build/iOS/ have identical names to the tutorial, but after importing the displayed name gets like that.
I did ReimportAll my Unity project and built iOS. And the error's gone away.
I using unity 2019.3.10f1 and Cocoapods Build iOS with target 10.0 minimum But Xcode is build failed Error Message
Module 'LineSDKObjC' not found
My environment Build from Unity 2019.3.10f1 XCode 11.4.1 Build target iOS 10.0 LineSDK 1.1.1