linebender / bevy_vello

An integration to render with Vello in Bevy game engine.
https://linebender.org/bevy_vello/
Apache License 2.0
126 stars 12 forks source link

Fix render layers #68

Closed ChristopherBiscardi closed 3 months ago

ChristopherBiscardi commented 3 months ago

This is a rebased version of #49 which looks like it only needed merge conflicts resolved

simbleau commented 3 months ago

Hey Chris! Thanks for the assist. I'll take a look shortly.

simbleau commented 3 months ago

This almost works. I'll probably commit to this branch if that's ok with you, Chris. This is a good base.

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ChristopherBiscardi commented 3 months ago

@simbleau totally cool with me!

simbleau commented 3 months ago

This is stickier than I thought. See #58 for additional discussion.

Nonetheless, I'm making progress.

simbleau commented 3 months ago

@ChristopherBiscardi

Render layers have been obeyed, there's a new render_layers example that uses Gizmos and render layers as well. Feel free to bend it to your will and let me know if behavior is as you expect.

In the example there are 2 cameras,

image
ChristopherBiscardi commented 3 months ago

awesome! thank you! I'll let you know how it goes.