Open bheisler opened 3 years ago
@rjwittams would be best positioned to evaluate what makes sense here, I really haven't used tabs much yet.
My gut instinct would be to find the solution that a) works and b) is minimally invasive; I suspect this might be to augment the TabPolicy
, or even just find away to get this via some method on the Tabs
widget itself?
The right way to do this imo would be bindings. The tab index is private state to the widget that you want to optionally expose into your reactive state. But bindings is probably never going to happen because Crochet will take over.
Currently, the Tabs widget does not expose the currently-selected tab to outside code. This is a problem for me, as I would like to be able to set the currently-selected tab programmatically (example: to open a new tab and switch focus to it immediately), and react to the user changing it (ex. to update the window menu with commands relevant to the current tab). What I'm unsure of is the best way to implement this change.
One option would be to store the current tab key in the application's data model with a Lens; this is the usual way to do things like this in Druid, but here it's a bit more complex because the Tabs widget cannot implement
Widget<TabKey>
; because it contains the body widgets it must implementWidget<ApplicationData>
. That means that the Tabs widget couldn't use the normalLensWrap
type, but instead would need to allow the application developer to configure a specific lens for the tab key - an unfortunate special-case in an otherwise uniform design.Another option might be to expose a number of Command selectors that the Tabs widget could submit or listen for to notify/be notified about changes to the selected tab. This would also go against the grain of the existing design, and has the added downside that the tab key - the payload for these commands - would have to be type-erased, as the key type is determined by the tab policy. It would also be challenging for application developers to have multiple nested Tabs widgets behave correctly, where the normal reactive model makes that trivial.
A third option would be to extend the existing TabPolicy trait in some way. It could provide a lens, or act as a lens itself. It already does this to some extent, so this would fit in with the existing designs better than the other options.