Open eliheuer opened 3 years ago
hi @eliheuer - is this issue about default.theme
specifically, or the level of polish on the UI more generally? let me know if you're looking for (design) assistance with either :)
Thanks @jpt! I have been busy with some freelance work, so I haven't been working on the UI, but please feel free to make pull requests! I was in the process of moving everything that can be visually styled to the theme system, and there is a lot of other UI work needed. Please see the concept drawing in this issue: https://github.com/linebender/runebender/issues/44
I hope to get back to work on this project soon.
nice! I think it would be hard to solve this (theming) issue without also considering the building blocks in #44, e.g. if colors end up having semantic meanings elsewhere in the app. I can hop into figma when I find some time - have been pretty busy myself but noticing more and more activity around rust-based open source font tooling, and wondering how I can help (not with rust 😅)
I'll tag you in some issues you might be able to help with when I get back to this(hopefully at the end of this month). Maybe we can try some of the multiplayer Figma stuff for Rust-based font editor UI design, lots of the UI concepts can be reused by other projects like MFEK as well.
@felipesanches had some feedback today that the default theme doesn't look professional enough and looks more like kids software or a game. I personally like my font editing tools to look and feel game-like, but he definitely has a point that the default theme should be more conservative, and alternate themes can be more experimental.