Open kpalaka opened 3 years ago
It seems the set of feature bags I choose above doesn't matter. Since, at training time I specified random intercept only, at scoring time, the GameScoringDriver can be fooled with any set of feature bags. At least, it works. If somebody could confirm this behavior, I'd appreciate it.
At training time, I did:
...
--feature-shard-configurations "name=sGlobal, intercept=true, feature.bags=Bu|Bg|Bc " \
--feature-shard-configurations "name=sUser, intercept=true" \
...
At scoring time, it works if I do:
val globalFeatureShardId = "sGlobal"
val globalFeatureShard = Set("Bu", "Bg", "Bc")
val perUserFeatureShardId = "sUser"
val perUserFeatureShard = Set("Bu") // just to fool the driver
In my first attempt using Photon-ML, I have trained a mixed effects model that includes an intercept-only random effect. I then try to use the scoring driver, using the tutorial as a template.
I'm having trouble specifying the right feature shard for the random intercept. During training, I assign no feature bags to the feature shard (by omitting it in the cli command). In the scoring part, what's the right thing to do?
Thanks in advance!