Open Litesung opened 1 year ago
round_area.png might be upscaled to an all-white image which would not be located on the screen.
PY C:\Git\btd6farmer\main.py -p C:\Git\btd6farmer\Instructions\Dark_Castle_Hard_Standard\ -d Setting up Bot... Using gameplan located in: C:\Git\btd6farmer\Instructions\Dark_Castle_Hard_Standard RUNNING IN DEBUG MODE, DEBUG FILES WILL BE GENERATED Waiting for Home screen. Please switch to Bloons TD 6 window. Waiting for loading screen.. Waiting for loading screen.. Waiting for loading screen.. Waiting for loading screen.. selecting map Scaling: [0.438671875, 0.8666666666666667] -> (1684, 1872) Scaling: [0.69453125, 0.9055555555555556] -> (2667, 1956) Scaling: [0.30390625, 0.9055555555555556] -> (1167, 1956) Scaling: [0.856640625, 0.4041666666666667] -> (3289, 873) Scaling: [0.5546875, 0.24305555555555555] -> (2130, 525) Scaling: [0.675390625, 0.3902777777777778] -> (2593, 843) Scaling: [0.330859375, 0.5416666666666666] -> (1270, 1170) Scaling: [0.59375, 0.6763888888888889] -> (2280, 1461) Waiting for loading screen.. Waiting for loading screen.. Game start (2968, 27, 96, 17) C:\Git\btd6farmer\BotUtils.py:98: RuntimeWarning: invalid value encountered in true_divide gainDivision = np.where(localMax == 0, 0, (screenshot/localMax)) Found text 'i. WA' does not match regex requirements Saved screenshot of what was found Failsafe triggered. Exiting bot.
get_current_round_failed.png
round.png
Is this still a problem, with the current main branch?
round_area.png might be upscaled to an all-white image which would not be located on the screen.
get_current_round_failed.png
round.png