Closed add-uos closed 2 months ago
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关键摘要:
intersectRect_1
和intersectRect_2
的逻辑在处理两种情况时非常相似,可以考虑重构以减少重复。area_1
和area_2
可以改为intersectionArea_1
和intersectionArea_2
,以更好地表达其含义。is_inScreen1
和is_inScreen2
时,逻辑可能不够清晰,建议添加注释或重构以提高可读性。if (area_1 > area_2)
和if (area_1 == 0 && area_2 != 0)
这两个条件判断中,逻辑似乎重复,可能存在逻辑错误。if (intersectRect_1.y() + intersectRect_1.height() == tmp_screenInfo.at(0).y + tmp_screenInfo.at(0).height || intersectRect_1.y() + intersectRect_1.height() + m_toolBar->height() >= tmp_screenInfo.at(0).y + tmp_screenInfo.at(0).height)
这个判断中,intersectRect_1.y() + intersectRect_1.height()
可能会超过tmp_screenInfo.at(0).y + tmp_screenInfo.at(0).height
,建议添加边界检查。if (intersectRect_2.y() + intersectRect_2.height() == tmp_screenInfo.at(1).y + tmp_screenInfo.at(1).height || intersectRect_2.y() + intersectRect_2.height() + m_toolBar->height() >= tmp_screenInfo.at(1).y + tmp_screenInfo.at(1).height)
这个判断中,与上述判断类似,建议添加边界检查。是否建议立即修改: 是
the incorrect coordinate position display
Log: the incorrect coordinate position display Bug: https://pms.uniontech.com/bug-view-261623.html