Closed Bit-Fiddler closed 8 years ago
the proposed MM patch to add the module to every part that has crew in it.
@PART[*]:HAS[#CrewCapacity[>0]]:NEEDS[VanguardTechnologies]:Final { %MODULE[ModuleKrEjectPilot] { %name = ModuleKrEjectPilot %ejectionForce = 100 %baseCost = 666 %baseMass = 0.1 %maxUses = #$../CrewCapacity$ %deployedDrag = 30 %minAirPressureToOpen = 0.04 %semiDeployedFraction = 0.25 %semiDeployedHeight = 1.25 %deployTime = 0.33 %Soundfile = VanguardTechnologies/Sounds/ejectionSound %Volume = 1 } }
Done in 0.1.9.
the proposed MM patch to add the module to every part that has crew in it.
@PART[*]:HAS[#CrewCapacity[>0]]:NEEDS[VanguardTechnologies]:Final { %MODULE[ModuleKrEjectPilot] { %name = ModuleKrEjectPilot %ejectionForce = 100 %baseCost = 666 %baseMass = 0.1 %maxUses = #$../CrewCapacity$ %deployedDrag = 30 %minAirPressureToOpen = 0.04 %semiDeployedFraction = 0.25 %semiDeployedHeight = 1.25 %deployTime = 0.33 %Soundfile = VanguardTechnologies/Sounds/ejectionSound %Volume = 1 } }