While loading, before Main Menu scene, [edit] Found that this is caused by Blizzy Toolbar continued.
[EXC 12:55:49.143] UnityException: get_dataPath is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'ToolbarManager' on game object 'ToolbarManager'.
See "Script Serialization" page in the Unity Manual for further details.
KSPUtil.get_ApplicationRootPath ()
Toolbar.ToolbarManager..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Toolbar.ToolbarManager
While in Flight
[EXC 13:00:54.183] UnityException: get_dataPath is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'ToolbarControl' on game object 'BlizzyOptions'.
See "Script Serialization" page in the Unity Manual for further details.
KSPUtil.get_ApplicationRootPath ()
ToolbarControl_NS.ToolbarControl..cctor () (at /var/lib/jenkins/workspace/T-Z/ToolbarControl/ToolbarControl/RegisterUsage.cs:40)
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for ToolbarControl_NS.ToolbarControl
ToolbarControl_NS.BlizzyOptions.AddToolbarButton () (at /var/lib/jenkins/workspace/T-Z/ToolbarControl/ToolbarControl/BlizzyOptions.cs:44)
ToolbarControl_NS.BlizzyOptions.Start () (at /var/lib/jenkins/workspace/T-Z/ToolbarControl/ToolbarControl/BlizzyOptions.cs:35)
Should be an easy fix, I had the same problem with Trajectories and Kerbalism, was just a case of moving a few things out of the constructor and Awake method and putting them in the Start method.
While loading, before Main Menu scene, [edit] Found that this is caused by Blizzy Toolbar continued.
While in Flight
Should be an easy fix, I had the same problem with Trajectories and Kerbalism, was just a case of moving a few things out of the constructor and Awake method and putting them in the Start method.