Many modern high end HOTAS systems, such as Winwing Orion 2, feature switches that toggle between holding down two or three "buttons". AFBW's handling of that leaves much to be desired, everything that is pressed when a button is assigned gets counted as a button combo, effectively rendering the whole controller unusable.
I would like to request two features to that end:
1). Make button assignment ignore all inputs that were present prior to button assignment being commanded, so that only buttons pressed after opening the assignment window will count.
2). Implement a special handling method for such switches. Ideally, it would work similarly to holding the brakes, so that when a switch is toggled into the "on" position, the action is turned on, and when the "on" position is released, it is turned off.
Many modern high end HOTAS systems, such as Winwing Orion 2, feature switches that toggle between holding down two or three "buttons". AFBW's handling of that leaves much to be desired, everything that is pressed when a button is assigned gets counted as a button combo, effectively rendering the whole controller unusable.
I would like to request two features to that end: 1). Make button assignment ignore all inputs that were present prior to button assignment being commanded, so that only buttons pressed after opening the assignment window will count. 2). Implement a special handling method for such switches. Ideally, it would work similarly to holding the brakes, so that when a switch is toggled into the "on" position, the action is turned on, and when the "on" position is released, it is turned off.