Closed dnielso5 closed 7 months ago
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Does the same happen in a chromium based browser?
Does the same happen in a chromium based browser?
Yes, but actually a different problem chrome and edge. in fact the games dont load using those two. it gets to "Loading game 100%" and then a black screen when trying SNES, N64 still works fine. Strangely my phones chrome browser works fine.
I believe this was fixed by this: https://github.com/libretro/RetroArch/pull/15479
I am whether or not they have updated that commit
I believe this was fixed by this: libretro/RetroArch#15479
I am whether or not they have updated that commit
Im new to git, i dont know what that means. lol
Im new to git, i dont know what that means. lol
It means this project is out of date
Im new to git, i dont know what that means. lol
It means this project is out of date
Thats sad, i really like this. i tried Webrcade but not what im looking for. =[
This issue has been automatically marked as stale because it has not had recent activity. This might be due to missing feedback from OP. It will be closed if no further activity occurs. Thank you for your contributions.
Keep this open. This is important
This issue has been automatically marked as stale because it has not had recent activity. This might be due to missing feedback from OP. It will be closed if no further activity occurs. Thank you for your contributions.
Keep this open. This is important
I'll try to cut new cores when I get time based on the current fixes in libretro cores, am swamped though and unfortunately outside of emergency maintenance this project has taken a sideline.
I took a stab at building new cores at head and unfortunately noticed some audio issues in Chromium and Safari. I hope to get some feedback here https://github.com/EmulatorJS/EmulatorJS/issues/739 but in general I can't pack these new cores if they only fix Firefox, need more time to determine what is going on.
I have updated the cores I could get building today for the project:
81_libretro fceumm_libretro gambatte_libretro gearboy_libretro genesis_plus_gx_libretro gw_libretro handy_libretro mame2003_plus_libretro mednafen_ngp_libretro mednafen_vb_libretro mednafen_wswan_libretro o2em_libretro prboom_libretro prosystem_libretro snes9x_libretro stella2014_libretro vba_next_libretro vecx_libretro virtualjaguar_libretro
I still cannot get picodrive working it just black screens so still no 32x but all the ones that were incompatible with the latest retroarch are still held back.
Back to the original issue though snes audio will be perfect now.
Is there an existing issue for this?
Current Behavior
SNES emulator is choppy, constantly misses button inputs, sound is also choppy.
Expected Behavior
N64 games run fine and smooth, expected a lower end console to run better
Steps To Reproduce
base install
Environment
CPU architecture
arm64
Docker creation
Container logs