Closed GoogleCodeExporter closed 9 years ago
Do you have a simple example that replicates a problem? Looking at the source,
we should be resetting the viewport after we change render targets.
Original comment by dan...@transgaming.com
on 13 Nov 2012 at 7:18
Hmmm, that's weird. I did not check the angle code. Hi had this issue a few
weeks ago that ANGLE rendered a different result than I got on iOS until I set
the viewport manually in iOS. I will look for the code revision if I can find
it.
But thanks for looking into it.
Original comment by shadersc...@gmail.com
on 13 Nov 2012 at 9:07
Could not reproduce.
Original comment by c...@chromium.org
on 21 May 2014 at 6:29
Original issue reported on code.google.com by
shadersc...@gmail.com
on 11 Nov 2012 at 4:09