Open rickardsjodin opened 1 month ago
Oops I'm really bad at reading these. Might be just how it is, the way the parser is designed is that it can parse the demo into the internal demo format and then write it back so that the result is byte-for-byte identical, so there should be no hidden data anywhere. Last I checked the packetentities parsing worked in css, so it might just be a limitation of the demos.
Hi again!
I have a question about demo files. It seems that most of the demos I parse do not have velocity information of the players. Also they only have updates for every 4th tick or so. This makes my estimations of velocity pretty bad in some regions...
Is this just how it is sometimes or might some information missed by the parser? Thanks!