Sometimes the system can get stuck without human intervention, if very little bLUSD is minted right after bootstrap. This is because the backing ratio will start skyrocketing, which reduces the cap of pending bonds, which in turn extends the optimal bonding time at a rapid rate.
We could work around this by adding an explicit bootstrap step, forcing a minimum amount of LUSD to be chickened in. However, in practice this shouldn't be an issue, as we can expect human players to chicken in when seeing a skyrocketing BR.
Sometimes the system can get stuck without human intervention, if very little bLUSD is minted right after bootstrap. This is because the backing ratio will start skyrocketing, which reduces the cap of pending bonds, which in turn extends the optimal bonding time at a rapid rate.
We could work around this by adding an explicit bootstrap step, forcing a minimum amount of LUSD to be chickened in. However, in practice this shouldn't be an issue, as we can expect human players to chicken in when seeing a skyrocketing BR.