lispgames / cl-sdl2-image

SDL_image 2.0 wrapper
MIT License
17 stars 14 forks source link

adding load-texture to the mix... #3

Closed serialhex closed 1 year ago

serialhex commented 8 years ago

Small change to add load-texture. I had started writing my own bindings, but since this was here & 95% what I wrote anyway, I figured I'd contribute rather than compete.

fitzsim commented 1 year ago

If you're still interested in merging this, would you mind updating this PR so that it is mergeable again, and also provide a minimal test case so that I can test texture loading on my own setup? If you're no longer interested, let me know and I'll close this PR.

serialhex commented 1 year ago

ERHMEHGHERD!!! 7 years, I totally forgot about this! I can look at it, clean it up & get it working, but it may take a few days. If you're fine with that, cool! If not, go ahead and close, it's a pretty simple function, and should be easily reproduced by almost anyone.

fitzsim commented 1 year ago

Good to hear from you. Sure, a few days is fine. I'll watch for the update, thanks.

serialhex commented 1 year ago

Hey @fitzsim I've been busy & haven't had a chance to even think about this besides like... right now. Most of the changes is autogenerated stuff from the *.spec files, which don't really matter, the core is a 3 line function & an export. I'm just gonna close this, and if someone wants to copy-pasta the function & write some tests I'll let them have the credit.

Sorry I couldn't finish this. Thank you & take care!