Currently, TP is doing a "safe" TP by making the height value(y) equal to the terrain height. This is needed for arena on slopes. This isn't so great for buildings, though(like when getting TPed back after arena, or possibly when TPing to a party member).
Currently, TP is doing a "safe" TP by making the height value(y) equal to the terrain height. This is needed for arena on slopes. This isn't so great for buildings, though(like when getting TPed back after arena, or possibly when TPing to a party member).