Issue #151 was caused by a fundamental desync between <Snakes> and <SnakeHead> attempting to animate the same values. The former's animated camera position varies slightly from the latter's animated head position. This fix has <Snakes> derive its camera position directly from the same bindings <SnakeHead> uses, so they should now be in sync.
Issue #151 was caused by a fundamental desync between
<Snakes>
and<SnakeHead>
attempting to animate the same values. The former's animated camera position varies slightly from the latter's animated head position. This fix has<Snakes>
derive its camera position directly from the same bindings<SnakeHead>
uses, so they should now be in sync.