Currently, bots are programmed to do nothing but wander in random directions. Amusingly, this turns out to be surprisingly lethal. However, it would be nice for bots to have more strategic and somewhat predictable behavior, especially in low populated servers.
The best way to begin implementing this is to move the current programming somewhere else in a way that it can be easily expanded upon. This would allow development of different behaviors, i.e. whether a snake is currently idle, looking for candy, or evading other snakes.
Currently, bots are programmed to do nothing but wander in random directions. Amusingly, this turns out to be surprisingly lethal. However, it would be nice for bots to have more strategic and somewhat predictable behavior, especially in low populated servers.
The best way to begin implementing this is to move the current programming somewhere else in a way that it can be easily expanded upon. This would allow development of different behaviors, i.e. whether a snake is currently idle, looking for candy, or evading other snakes.