littlektframework / littlekt

A multiplatform WebGPU 2D game framework written in Kotlin. Build your own game engine on top.
https://littlekt.com
Apache License 2.0
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Create "BiggerKt" extension module for expanding on `SceneGraph` and rendering logic #113

Closed LeHaine closed 2 years ago

LeHaine commented 2 years ago

A new module, that is purely optional, that expand on the SceneGraph logic by providing new nodes such as rendering nodes, animated sprite nodes, physics nodes, and others. This module is it make the SceneGraph that primary use of a game rather than using just the core project with the UI portion as a scene graph.

This is module would be more of an engine vs framework.

Possible Nodes:

LeHaine commented 2 years ago

Not really in scope for this framework. Most of this is being done in my personal rune-kt instead which is more engine specific.