Closed GoogleCodeExporter closed 8 years ago
I cannot reproduce this problem. There is a brief moment after i click "Start"
where playback is not smooth, but shortly after everything plays perfectly.
Its certainly possible something was improved in recent versions of the
decoders, so maybe re-test with 0.58 once its available.
Original comment by h.lepp...@gmail.com
on 23 Jun 2013 at 6:42
Thanks for trying to reproduce.
With v0.58 the problem is still here.
Ill think there is problem with the streaming application i have supplied.
Now i have a better way to reproduce the issue.
With the use of VLC, which streams out an MPEG2/TS i could reproduce the issue
every time.
Here you could download the sample & batchfile incl. VLC 2.0.6:
http://www23.zippyshare.com/v/47895257/file.html
Steps to setup the test stream:
1. Extract ZIP
2. Start "play-multicast-with-vlc.bat" -> VLC should open and streams out an multicast to udp 224.1.1.1
Steps to reproduce the issue:
1. Open graphedit
2. Press New Button in toolbar
3. Load the supplied "graph.grf" Graph File
4. !! immediately !! press the play button after the graph is loaded
5. After about 5 seconds the issue happens. Short stutter and sometimes an audio pop/click/crackle.
(to reproduce it again just start from step 2. (Press New....))
This stutter doesnt happen with VLC (as player) or also it doesnt happen with
ffplay.
ffplay command line: ffplay -v 9 -loglevel 99 -i udp://224.1.1.1:20000
It would be nice if you now could reproduce/fix the issue.
Thank you
Tobias
Original comment by Tobias.D...@gmail.com
on 24 Jun 2013 at 12:00
I had an idea earlier, can you try with this version?
http://files.1f0.de/lavf/LAVFilters-0.58-pthreads.zip
Original comment by h.lepp...@gmail.com
on 24 Jun 2013 at 2:59
This works (on my dev machine) :-)
Tomorrow ill gonna try it on another client and report back.
If this works also on the other clients,
could ill excpect a release with these changes?
thank you
Tobias
PS: Attached an LAVSplitter.txt log file. On about ~22sec you could see the
problem. The debug-filters i have compiled today from source (should be v58).
Original comment by Tobias.D...@gmail.com
on 24 Jun 2013 at 3:09
Attachments:
It'll be in the next release, considering the last was just yesterday, it'll be
a short while, its not really worth doing a whole new release for.
Original comment by h.lepp...@gmail.com
on 24 Jun 2013 at 3:30
It seems much better with this test version as in v58-release version.
On my dev machine (fast core i7) ALL my multicast channels works perfectly!
But on my client (intel atom Z510) there are two mutlicast channels/streams
which shows up an little stutter after about 2secs after stream/picture starts.
Do you have changed some thread priorities in the version
"LAVFilters-0.58-pthreads.zip" (because the zip name: ..pthreads.zip)?
Maybe the problem still persits on my client because its slower?
Maybe another change of thread priorities also fixes those channels which has
this stutter after stream start?
Is it possible that you give me an debug version of your dev version
"LAVFilters-0.58-pthreads".
So i could make an log file?
Ill have another request, see here:
http://forum.doom9.org/showpost.php?p=1625617&postcount=15015
Should ill open a new issue or could we discuss this in here?
thx
Tobias
Original comment by Tobias.D...@gmail.com
on 25 Jun 2013 at 9:52
The change has nothing to do with thread priorities, it simply uses the pthread
library instead of native win32 threads, because some parts of the UDP protocol
implementation require it to properly handle multicast live streams.
The changes are in the repository, you can build a debug versions yourself.
What i could do is increase the UDP buffer size to allow it to try to
compensate for slow processing, but i don't know if that would help.
Please open a new issue for the other question.
Original comment by h.lepp...@gmail.com
on 25 Jun 2013 at 10:05
ok, ill understand.
Have build an debug build and now found my problem on the client side.
My application has set the thread priority of itself to high, so the directshow
(system process) hasnt get enougth CPU time. After changing this and with the
pthread compilation all works as it should, without any stutter on stream start!
On development machine there wasnt any stutter with pthread version because i
have used graphedit, and not my application. Also like i mentioned before my
dev machine is more powerfull.
So ill think we could go with the pthread version :-)
i will open another issue for the other problem.
thx
Tobias
Original comment by Tobias.D...@gmail.com
on 25 Jun 2013 at 12:33
Good that it works now.
Original comment by h.lepp...@gmail.com
on 25 Jun 2013 at 12:35
Original issue reported on code.google.com by
Tobias.D...@gmail.com
on 3 May 2013 at 1:45