Open GoogleCodeExporter opened 9 years ago
Don't know if it makes any difference but this happens when switching from
QuickSync to CUVID.
Does not happen in retail version of D3D9 and without break on error.
Original comment by zach....@gmail.com
on 13 Aug 2014 at 7:24
Forgot to mention this is on a NVIDIA 8400GS.
Original comment by zach....@gmail.com
on 13 Aug 2014 at 7:35
Some commands specifically probe the hardware for support, and if those fail,
its still good. If the debug runtime breaks there, thats annoying, but nothing
I can particularly fix or care about much.
Original comment by h.lepp...@gmail.com
on 15 Aug 2014 at 12:28
Original issue reported on code.google.com by
zach....@gmail.com
on 13 Aug 2014 at 7:23