Open liujiusheng opened 7 years ago
<?php class WS { var $master; var $sockets = array(); var $debug = false; var $handshake = false; function __construct($address, $port){ $this->master=socket_create(AF_INET, SOCK_STREAM, SOL_TCP) or die("socket_create() failed"); socket_set_option($this->master, SOL_SOCKET, SO_REUSEADDR, 1) or die("socket_option() failed"); socket_bind($this->master, $address, $port) or die("socket_bind() failed"); socket_listen($this->master,20) or die("socket_listen() failed"); $this->sockets[] = $this->master; $this->say("Server Started : ".date('Y-m-d H:i:s')); $this->say("Listening on : ".$address." port ".$port); $this->say("Master socket : ".$this->master."\n"); while(true){ $socketArr = $this->sockets; $write = NULL; $except = NULL; socket_select($socketArr, $write, $except, NULL); //自动选择来消息的socket 如果是握手 自动选择主机 foreach ($socketArr as $socket){ if ($socket == $this->master){ //主机 $client = socket_accept($this->master); if ($client < 0){ $this->log("socket_accept() failed"); continue; } else{ $this->connect($client); } } else { $this->log("^^^^"); $bytes = @socket_recv($socket,$buffer,2048,0); $this->log("^^^^"); if ($bytes == 0){ $this->disConnect($socket); } else{ if (!$this->handshake){ $this->doHandShake($socket, $buffer); } else{ $buffer = $this->decode($buffer); $this->send($socket, $buffer.'666'); } } } } } } function send($client, $msg){ $this->log("> " . $msg); $msg = $this->frame($msg); socket_write($client, $msg, strlen($msg)); $this->log("! " . strlen($msg)); } function connect($socket){ array_push($this->sockets, $socket); $this->say("\n" . $socket . " CONNECTED!"); $this->say(date("Y-n-d H:i:s")); } function disConnect($socket){ $index = array_search($socket, $this->sockets); socket_close($socket); $this->say($socket . " DISCONNECTED!"); if ($index >= 0){ array_splice($this->sockets, $index, 1); } } function doHandShake($socket, $buffer){ $this->log("\nRequesting handshake..."); $this->log($buffer); list($resource, $host, $origin, $key) = $this->getHeaders($buffer); $this->log("Handshaking..."); $upgrade = "HTTP/1.1 101 Switching Protocol\r\n" . "Upgrade: websocket\r\n" . "Connection: Upgrade\r\n" . "Sec-WebSocket-Accept: " . $this->calcKey($key) . "\r\n\r\n"; //必须以两个回车结尾 $this->log($upgrade); $sent = socket_write($socket, $upgrade, strlen($upgrade)); $this->handshake=true; $this->log("Done handshaking..."); return true; } function getHeaders($req){ $r = $h = $o = $key = null; if (preg_match("/GET (.*) HTTP/" ,$req,$match)) { $r = $match[1]; } if (preg_match("/Host: (.*)\r\n/" ,$req,$match)) { $h = $match[1]; } if (preg_match("/Origin: (.*)\r\n/" ,$req,$match)) { $o = $match[1]; } if (preg_match("/Sec-WebSocket-Key: (.*)\r\n/",$req,$match)) { $key = $match[1]; } return array($r, $h, $o, $key); } function calcKey($key){ //基于websocket version 13 $accept = base64_encode(sha1($key . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11', true)); return $accept; } function decode($buffer) { $len = $masks = $data = $decoded = null; $len = ord($buffer[1]) & 127; if ($len === 126) { $masks = substr($buffer, 4, 4); $data = substr($buffer, 8); } else if ($len === 127) { $masks = substr($buffer, 10, 4); $data = substr($buffer, 14); } else { $masks = substr($buffer, 2, 4); $data = substr($buffer, 6); } for ($index = 0; $index < strlen($data); $index++) { $decoded .= $data[$index] ^ $masks[$index % 4]; } return $decoded; } function frame($s){ $a = str_split($s, 125); if (count($a) == 1){ return "\x81" . chr(strlen($a[0])) . $a[0]; } $ns = ""; foreach ($a as $o){ $ns .= "\x81" . chr(strlen($o)) . $o; } return $ns; } function say($msg = ""){ echo $msg . "\n"; } function log($msg = ""){ if ($this->debug){ echo $msg . "\n"; } } } new WS('localhost', 2234); ?>
参考:http://www.cnblogs.com/hustskyking/p/websocket-with-php.html 注意:需要配置php环境变量和打开php.ini中的socket相关扩展。
参考:http://www.cnblogs.com/hustskyking/p/websocket-with-php.html 注意:需要配置php环境变量和打开php.ini中的socket相关扩展。